@ubruhin
December 1, 2024

I’m happy to announce that LibrePCB 1.2.0 has been released today! Beside various general improvements and bugfixes, it contains a lot of new powerful features to increase productivity. See the highlights & full changelog below.

Highlights

KiCad Library Import (#1468)

It’s not a secret that KiCad is the most popular EDA tool in the open-hardware community, and therefore many LibrePCB users worked with KiCad before. To help them getting started with LibrePCB, we implemented an importer for KiCad libraries so those already created library elements don’t need to be created again with LibrePCB.

In addition, even non-KiCad users could use this feature to import library elements from publicly available KiCad libraries instead of creating them manually. Thanks to the large KiCad community, there are a lot of such libraries! 😀

Due to the complexity of such imports, there are some limitations and the quality of the output never matches manually created elements. Please check out the details and usage recommendations here.

Datasheet Overlay for Footprints (#1450)

Drawing footprints can be error-prone — one wrong X- or Y coordinate of a pad and the package might not be solderable. To review your footprints more easily, the footprint editor allows you to set the package drawing from a datasheet as background image, so you’ll immediately see if any pad of polygon is off.

The image can either be directly captured as a screenshot, pasted from the clipboard, or loaded from a file:

Open Datasheets From Schematic (#1460)

datasheet context menu

Circuit design means reading datasheets a lot. For most parts more complex than a resistor or capacitor, you need to read its datasheet or other documentation.

Therefore the library editor now allows you to add datasheet URLs to components and devices. Those will then be available in the context menu in the schematic editor for easy access. In addition, parts which have an MPN & manufacturer specified also offer a Search datasheet menu item which will look for a datasheet in the Internet.

Whenever possible, datasheets are downloaded and opened with the local PDF reader. They are cached to keep them available without accessing the Internet again.

Specctra DSN Export / SES Import (#1457)

From time to time people ask whether LibrePCB contains an autorouter. Though there are different opinions about whether autorouters are useful or not, and even though LibrePCB still doesn’t have one built-in, luckily you can now use an external autorouter like Freerouting for LibrePCB boards!

This is possible by supporting the Specctra DSN/SES exchange format, which also allows routing a LibrePCB board manually with an external tool to circumvent the still rudimentary integrated trace routing tools.

Productivity Improvements

In addition to the already mentioned features, there have been several more noteworthy features implemented which increase productivity a lot:

  • Mass import symbol pins from datasheets (#1431)

  • Move & align multiple footprint objects at once (#1432)

  • Interactively re-number pads of a footprint (#1433)

  • Copy properties from one footprint object to other objects (#1412)

  • Much faster DRC & plane rebuilding (#1459)

For instructions how to use these new features, please check out the corresponding links which provide short videos. It’s really worth getting to know those features!

Dark Theme on Windows (#1391)

Thanks to a contribution from mi4code, LibrePCB on Windows now automatically uses a dark theme if Windows itself is set to a dark theme. Also for macOS and Linux (which already supported dark theme) there are some dark theme improvements and fixes.

Important Deployment Changes

Please note that for this release we had to make some changes to our deployment:

Windows 7/8/32-bit

From this release on, only 64-bit Windows 10 or later are supported. Windows 7 & 8 and all 32-bit Windows versions are not supported anymore. See LibrePCB 1.1.0 release notes for details. Note that when building LibrePCB from sources, these limitations do not exist (yet).

Windows Installer

We migrated to a new Windows installer framework, which now supports offline- and unattended installations. If you had LibrePCB installed with the old online installer, the new installer should automatically ask you to uninstall the old version.

MacOS

Our official releases now require macOS 13 or later to run. Older macOS versions are still supported if you build LibrePCB from sources.

CLI

Note that the macOS bundle and the Linux AppImage of the LibrePCB application now also contain the CLI, thus there’s no longer a separate CLI bundle provided.


Changelog

Library Editor:

  • Implement KiCad library import (#1468)

  • Symbol editor: Support mass import of pins through clipboard (#1431)

  • Package editor: Support displaying datasheet image overlay (#1450)

  • Package editor: Add tool to move & align objects (#1432)

  • Package editor: Add tool to interactively re-number pads (#1433)

  • Package editor: Support copying properties to other objects (#1412)

  • Package editor: Support uppercase STEP file suffixes (#1422)

  • Package check: Warn about thin silkscreen lines (#1415)

  • Component editor: Automatically set gate suffixes (#1464)

  • Component editor: Fix conflicting component signal names (#1463)

  • Component check: Warn about missing pin-signal connections (#1466)

  • Symbol/package check: Warn about non-centered symbols/packages (#1467)

  • Eagle import: Fix unreadable log messages with dark theme (#1451)

Schematic Editor:

  • Ask for swapping component names when renaming (#1411)

  • Support adding components with multiline value (#1430)

  • Fix random component name order after paste (#1423)

Board Editor:

  • Display component signal names in pads (#1465)

  • Link "no device or package found" message to FAQ (#1421)

  • Fix DRC settings not copied when copying whole board (7b997c53)

  • Fix swapped DRC settings for NPTH/PTH slots (167214c1)

DRC:

  • Fix false-positive board<→copper clearance errors (#1442)

Import/Export:

  • Implement Specctra DSN export / SES import (#1457)

  • STEP export: Include all PCB outlines, if multiple (#1392)

  • STEP export: Fix possibly wrong placement of devices (#1401)

Miscellaneous:

  • Implement automatic dark theme for Windows (#1391)

  • Support specifying & opening datasheets in editors (#1460)

  • Refactor & speed up plane rebuilds & DRC with multithreading (#1459)

  • Delete old temporary files at application startup (#1452)

  • Qt6: Fix temporarily closing windows when opening 3D viewer (#1381)

  • Windows: Fix encoding issues in auto-detected full user name (#1382)

  • Fix possibly wrong language of theme color names (#1389)

  • Fix colors of BOM/PnP table rows with dark theme (#1407)

  • Fix zero-length traces/lines not being rendered (#1441)

  • Fix deserialization of pressfit pads (#1444)

  • Fix OpenGL 3D viewers for Qt > 6.6 (#1469)

  • Fix possibly laggy UI when worker threads are running (#1408)

  • Replace pick&place icon from Icons8 (#1395)

Building/Packaging/Deployment:

  • MacOS: Ship the CLI in the same bundle as the GUI app (#1378)

  • MacOS: Build binaries with macOS 13 (#1438)

  • Linux: Ship the CLI in the same AppImage as the GUI app (#1380)

  • Use Qt6 by default & remove Qt5 CI jobs (#1377)

  • Drop support for Qt < 5.12 and CMake < 3.16 (#1385)

  • Snap/Flatpak: Fix opening keyboard shortcuts PDF (#1383)

  • Fix compile error in libs/optional with Clang 19.x (#1456)

  • Windows: Fix compile error caused by OpenGL headers (058ccaf8)

  • Fix license identifier in AppStream Metainfo XML (#1384)

  • Update REUSE copyright metadata (#1404)


Credits

nlnet ngi0

This release was part of the NGI0 Commons grant we receive from NLnet, which was a huge help for us to get this work done. We are very thankful for their support.

Also a big thank you to our sponsors and to the community helping us with translations, pull requests, donations and other contributions!


Download

The release can be downloaded for all major operating systems from our download page.

If you like LibrePCB, please consider making a small donation to support the ongoing development.
Thank you!


@ubruhin
October 17, 2024

Today I am very proud to announce that the LibrePCB project receives support from the NGI0 Commons Fund to develop LibrePCB 2.0. This allows us to implement a lot of exciting features and improvements, see details below.

About the NGI0 Commons Fund

NGI0 Commons is a fund established by NLnet with financial support from the European Commission’s Next Generation Internet programme, and additional funding by the Swiss State Secretariat for Education, Research and Innovation (SERI).

It’s the second time we receive funding through NGI0. LibrePCB 1.0 and 1.1 were major outcomes of our first grant, together with our first video tutorials — important milestones in the history of LibrePCB.

LibrePCB 2.0 Roadmap

The overall goal of the new grant is to release LibrePCB 2.0. Due to the huge amount of work, I expect it will keep me busy for the next 12 months. But some of the new features will be made available earlier in a LibrePCB 1.2 release. And of course due to the nature of software development, plans might need to be adjusted if unexpected issues occur.

New Features

The following features are planned to be contained in either LibrePCB 1.2 or 2.0:

  • Schematic buses

  • Images in schematics

  • KiCad library import

  • Interactive HTML BOM

  • Specctra DSN export / SES import

  • Advanced board design rules

  • And several more…​

C++ → Rust

In addition, the plan is to start moving away from C++ towards the Rust programming language. Generally I like to work with proven, mature, stable, widely available tooling which was one reason to choose C++ more than 10 years ago when I started with LibrePCB. C++ is simply available on any platform and code written 10 years ago is still working fine today, so we can focus on new features rather than keeping the code compatible with new toolchain versions. However, more than a decade later, the situation is a bit different:

  • Rust 1.0 was released ~2 years after the LibrePCB project was born

  • Today, ~9 years after its 1.0 release, it’s a widely used programming language, backed by large companies, and probably will last for a long time

  • Rust provides not only a compiler, but a whole ecosystem including a build system and package management to simplify project administration

  • Although Rust is also a low-level, fast, non-garbage-collected programming language, it’s much safer than C++ (memory safety, compile-time checks, …​), leading in more reliable applications

  • There exist tons of Rust libraries, which are way easier to integrate than C++ libraries which are difficult to share

  • The Rust community is already huge (with lots of smart people) and still growing fast

Given the advantages of Rust over C++, I think we should really give it a try and do a first attempt of integrating Rust into the LibrePCB code base. Of course a complete migration is totally out of scope — we have to start with small steps and gather experience with C++ interoperability.

Completely New UI

However, our biggest problem at the moment is the user interface. As you might have noticed, LibrePCB consists of many individual windows and modal dialogs, packed full of controls. With every new feature, the UI gets more and more cluttered and thus more complicated (beside the inconvenience of having many windows opened at the same time). This does not follow our vision of an easy to use, intuitive UI.

Unfortunately, with our current UI toolkit (QtWidgets) it’s almost impossible to design more dynamic, flexible, responsive UIs. Also it consumes a lot of time, even simple things in the UI require to write tons of error-prone code. In addition, the platform-dependent look of Qt often leads to issues like unreadable text colors or layouting errors. All these things caused the development of new features to stuck because either something is almost impossible to implement with Qt, or I’m afraid of writing so much code for it.

As an example, one item in this custom list view requires ~580 lines of code:

qtwidgets listview

To pave the way for new features (and in general to future-proof LibrePCB), I was therefore looking for alternatives to QtWidgets. Unfortunately there aren’t many options:

  • Stick with QtWidgets, but use custom stylesheets to heavily adjust its look (example: OBS Studio) — that even increases the effort for UI development and doesn’t fix the limitations of QtWidgets.

  • QML: Luckily it’s part of Qt so it wouldn’t be a huge new dependency. Probably it would be usable for LibrePCB, but it’s error-prone because it gets interpreted at runtime, and the licensing situation of QML (or Qt in general) doesn’t really go into the right direction (getting more and more commercial).

  • Slint: A pretty young UI framework implemented in Rust (but providing a C++ API), with a declarative UI language which gets interpreted at compile-time and a very powerful live preview. Unfortunately it still lacks a lot of basic features and I haven’t seen any large project using Slint yet, so there’s not really a proof that it will work for LibrePCB.

Of course there are many other UI frameworks out there, but nothing really suitable for LibrePCB (no C++ API, too bloated, not cross-platform, …​).

At first glance, QML seemed to be the only reasonable way to go, despite its own issues. However, after playing around with Slint too, I was impressed by its very neat declarative language and the powerful toolchain — compared to QML, it’s a real pleasure and very efficient to create UIs. The interaction with C++ is very basic, but seems to cover the most important use-cases. And even though many features are missing (e.g. menus, tooltips, drag&drop, …​), lots of things could be implemented manually.

During my experiments, I tried to quickly create a listview like the one from the library manager. Compared to the ~580 lines of code for QtWidgets, a custom list item in Slint takes only ~200 lines of code, and it’s even more responsive (e.g. hover effects):

slint listview

Now I’m convinced we should give Slint a real chance, thus it’s part of the LibrePCB 2.0 roadmap.

I hope you are now as excited as I am! 😀


@ubruhin
August 23, 2024

The Next Generation Internet (NGI) funding through the NLnet Foundation had a substantial impact on the development of LibrePCB 1.x. Without this grant, LibrePCB would not be where it is today — and many other free software projects too. However, it seems the European Commission plans to stop this funding in 2025, which would be very bad news for the whole free and open-source ecosystem.

With this post we are signing the following open letter to the European Commission, as started by Les Petites Singularités, to express the importance of the NGI funding for FOSS projects like LibrePCB.


Since 2020, Next Generation Internet (NGI) programmes, part of European Commission’s Horizon programme, fund free software in Europe using a cascade funding mechanism (see for example NGI0 Commons Fund). This year, according to the Horizon Europe working draft detailing funding programmes for 2025, we notice that Next Generation Internet is not mentioned any more as part of Cluster 4.

NGI programmes have shown their strength and importance to supporting the European software infrastructure, as a generic funding instrument to fund digital commons and ensure their long-term sustainability. We find this transformation incomprehensible, moreover when NGI has proven efficient and economical to support free software as a whole, from the smallest to the most established initiatives. This ecosystem diversity backs the strength of European technological innovation, and maintaining the NGI initiative to provide structural support to software projects at the heart of worldwide innovation is key to enforce the sovereignty of a European infrastructure. Contrary to common perception, technical innovations often originate from European rather than North American programming communities, and are mostly initiated by small-scaled organisations.

Previous Cluster 4 allocated 27 million euros to:

  • "`Human centric Internet aligned with values and principles commonly shared in Europe`" ;

  • "`A flourishing internet, based on common building blocks created within NGI, that enables better control of our digital life`" ;

  • "`A structured ecosystem of talented contributors driving the creation of new internet commons and the evolution of existing internet commons`".

In the name of these challenges, more than 500 projects received NGI funding in the first 5 years, backed by 18 organisations managing these European funding consortia.

NGI contributes to a vast ecosystem, as most of its budget is allocated to fund third parties by the means of open calls, to structure commons that cover the whole Internet scope - from hardware to application, operating systems, digital identities or data traffic supervision. This third-party funding is not renewed in the current program, leaving many projects short on resources for research and innovation in Europe.

Moreover, NGI allows exchanges and collaborations across all the Euro zone countries as well as “widening countries” [1], currently both a success and an ongoing progress, likewise the Erasmus programme before us. NGI also contributes to opening and supporting longer relationships than strict project funding does. It encourages implementing projects funded as pilots, backing collaboration, identification and reuse of common elements across projects, interoperability in identification systems and beyond, and setting up development models that mix diverse scales and types of European funding schemes.

While the USA, China or Russia deploy huge public and private resources to develop software and infrastructure that massively capture private consumer data, the EU can’t afford this renunciation. Free and open source software, as supported by NGI since 2020, is by design the opposite of potential vectors for foreign interference. It lets us keep our data local and favors a community-wide economy and know-how, while allowing an international collaboration.

This is all the more essential in the current geopolitical context: the challenge of technological sovereignty is central, and free software allows to address it while acting for peace and sovereignty in the digital world as a whole.

In this perspective, we urge you to claim for preserving the NGI programme as part of the 2025 funding programme.


1. As defined by Horizon Europe, widening Member States are Bulgaria, Croatia, Cyprus, the Czech Republic, Estonia, Greece, Hungary, Latvia, Lituania, Malta, Poland, Portugal, Romania, Slovakia and Slovenia. Widening associated countries (under condition of an association agreement) include Albania, Armenia, Bosnia, Faroe Islands, Georgia, Kosovo, Moldavia, Montenegro, Morocco, North Macedonia, Serbia, Tunisia, Turkey and Ukraine. Widening overseas regions are : Guadeloupe, French Guyana, Martinique, Reunion Island, Mayotte, Saint-Martin, The Azores, Madeira, the Canary Islands.

@ubruhin
August 8, 2024

Today I’m happy to announce our new manufacturing partnership with NextPCB, a large PCB manufacturer from China! About NextPCB NextPCB provides PCB manufacturing and assembly services with a lot of capabilities (e.g. materials, colors, surface finish, panelization, …​) for a competitive price. See details at their capabilities sheet. In addition, they provide a free Design For Manufacturing (DFM) tool for Windows to analyze your PCB design for various manufacturing issues. Read more...

@ubruhin
April 3, 2024

I’m happy to announce LibrePCB 1.1.0 which was released today! Once again there are some exciting new features, check out the details below. Highlights Live Parts Information (#1313) Who didn’t already finish a PCB project and then — while ordering the parts — realized that several parts in the schematic are obsolete, not in stock or unexpectedly expensive? This is annoying and wastes time for evaluating new parts and adjusting the PCB layout again. Read more...

@ubruhin
December 30, 2023

I’m happy to announce that once again there will be a LibrePCB talk at the next FOSDEM, which takes place in February 2024! After the Open Hardware devroom did not exist at the last FOSDEM in 2023, luckily this devroom will be back at FOSDEM 2024 where I’ll give a status update about the LibrePCB project. So if you’re curious about the progress of LibrePCB (also behind the scenes), feel free to join the conference — either in person or via live stream. Read more...

@ubruhin
September 24, 2023

After a few weeks of testing the RC1 and bugfixing, finally the stable release of LibrePCB 1.0 is finished and available for download! Check out the awesome new features and the migration notes below. For the reasoning behind bumping the version number to 1.0, check out the blog post LibrePCB 1.0 Roadmap. Highlights Advanced PCB Features One of the goals of this release was to get rid of several limitations which made LibrePCB 0. Read more...

@ubruhin
August 21, 2023

I’m very excited to announce that LibrePCB 1.0 is feature-complete and that a first release candidate is available for download! About This Release Candidate LibrePCB 1.0 contains a huge amount of changes compared to the previous release. Even though we give our best to keep the quality high and do lots of testing, such large changes always come with the risk of bugs. Thus, we first provide a release candidate prior to the official stable release. Read more...

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